To kolejne rozwiązanie, z którego korzystam:
public class CustomAnimator {
private static final String TAG = "com.example.CustomAnimator";
private static Stack<AnimationEntry> animation_stack = new Stack<>();
public static final int DIRECTION_LEFT = 1;
public static final int DIRECTION_RIGHT = -1;
public static final int DIRECTION_UP = 2;
public static final int DIRECTION_DOWN = -2;
static class AnimationEntry {
View in;
View out;
int direction;
long duration;
}
public static boolean hasHistory() {
return !animation_stack.empty();
}
public static void reversePrevious() {
if (!animation_stack.empty()) {
AnimationEntry entry = animation_stack.pop();
slide(entry.out, entry.in, -entry.direction, entry.duration, false);
}
}
public static void clearHistory() {
animation_stack.clear();
}
public static void slide(final View in, View out, final int direction, long duration) {
slide(in, out, direction, duration, true);
}
private static void slide(final View in, final View out, final int direction, final long duration, final boolean save) {
ViewGroup in_parent = (ViewGroup) in.getParent();
ViewGroup out_parent = (ViewGroup) out.getParent();
if (!in_parent.equals(out_parent)) {
return;
}
int parent_width = in_parent.getWidth();
int parent_height = in_parent.getHeight();
ObjectAnimator slide_out;
ObjectAnimator slide_in;
switch (direction) {
case DIRECTION_LEFT:
default:
slide_in = ObjectAnimator.ofFloat(in, "translationX", parent_width, 0);
slide_out = ObjectAnimator.ofFloat(out, "translationX", 0, -out.getWidth());
break;
case DIRECTION_RIGHT:
slide_in = ObjectAnimator.ofFloat(in, "translationX", -out.getWidth(), 0);
slide_out = ObjectAnimator.ofFloat(out, "translationX", 0, parent_width);
break;
case DIRECTION_UP:
slide_in = ObjectAnimator.ofFloat(in, "translationY", parent_height, 0);
slide_out = ObjectAnimator.ofFloat(out, "translationY", 0, -out.getHeight());
break;
case DIRECTION_DOWN:
slide_in = ObjectAnimator.ofFloat(in, "translationY", -out.getHeight(), 0);
slide_out = ObjectAnimator.ofFloat(out, "translationY", 0, parent_height);
break;
}
AnimatorSet animations = new AnimatorSet();
animations.setDuration(duration);
animations.playTogether(slide_in, slide_out);
animations.addListener(new Animator.AnimatorListener() {
@Override
public void onAnimationCancel(Animator arg0) {
}
@Override
public void onAnimationEnd(Animator arg0) {
out.setVisibility(View.INVISIBLE);
if (save) {
AnimationEntry ae = new AnimationEntry();
ae.in = in;
ae.out = out;
ae.direction = direction;
ae.duration = duration;
animation_stack.push(ae);
}
}
@Override
public void onAnimationRepeat(Animator arg0) {
}
@Override
public void onAnimationStart(Animator arg0) {
in.setVisibility(View.VISIBLE);
}
});
animations.start();
}
}
Wykorzystanie klasy. Załóżmy, że masz dwa fragmenty (fragmenty listy i szczegółów), jak pokazano poniżej
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/ui_container"
android:layout_width="match_parent"
android:layout_height="match_parent" >
<FrameLayout
android:id="@+id/list_container"
android:layout_width="match_parent"
android:layout_height="match_parent" />
<FrameLayout
android:id="@+id/details_container"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:visibility="gone" />
</FrameLayout>
Stosowanie
View details_container = findViewById(R.id.details_container);
View list_container = findViewById(R.id.list_container);
// You can select the direction left/right/up/down and the duration
CustomAnimator.slide(list_container, details_container,CustomAnimator.DIRECTION_LEFT, 400);
Możesz użyć tej funkcji, CustomAnimator.reversePrevious();
aby uzyskać poprzedni widok po naciśnięciu przez użytkownika.
override
key_code==back_key_press
w swoim drugim fragmencie.